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Old Jan 13, 2010, 08:12 PM // 20:12   #21
Grotto Attendant
 
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by Dont Nerf The Perma View Post
At that point in pre-searing you have to death level to level up, so the summon is rather useless.
It comes in quite handy for people death-leveling, because you still gotta kill the baddies after you've leveled 'em up. (And there are no permasins in Pre! )

/not signed - there are plenty of other types of summoning stones out there for level 20's to use if they need 'em.
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Old Jan 13, 2010, 08:41 PM // 20:41   #22
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Join Date: Jan 2010
Guild: Exiled Forcez [Ex]
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The whole idea of the Igneous Summoning Stone was to provide help with getting to level 20, not to make PvE even easier once you are level 20. Think about it, an unlimited summoning stone?
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Old Jan 13, 2010, 08:59 PM // 20:59   #23
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Guild: Guardians of the Light
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No one has really complained about it and it's not like it will change since it is balanced as it is. Personally, I'd rather have a turtle or raptor summoning stones, but if anyone does want a fire imp at lvl 20 they can just get it through mysterious summoning stones.
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Old Jan 13, 2010, 09:08 PM // 21:08   #24
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Join Date: Feb 2009
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the only way anet would do that is if they made the summoning sickness permanate unless u buy a tonic from trader (price set always at the same) that removes sickness it allows for the stone to be used and not abused without stimulating the economy
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Old Jan 13, 2010, 11:23 PM // 23:23   #25
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Location: The Netherlands
Guild: Limburgse Jagers [LJ]
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I was given the Imp for free
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Old Jan 13, 2010, 11:27 PM // 23:27   #26
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/not signed

But it is too expensive imo.
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Old Jan 14, 2010, 05:34 AM // 05:34   #27
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Join Date: Aug 2006
Location: On Welfare
Guild: Jelly of the Month [Club]
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just waste time like everyone else getting gifts of the traveler, i hear they give over 50 percent mysterious summoners. (not sure but that is how it feels since i have 90 in storage)
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